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Stellar Blade: How to Fast Travel

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Fast travel is essential to streamlining your adventures across different regions and facilities.

Key Takeaways

  • Fast travel in Stellar Blade varies by location and quests, payphones are key hubs for efficient movement.
  • Utilize Adam and the Tetrapod for longer-distance inter-regional travel to streamline your journey.
  • Efficiently complete quests and utilize strategic mission handling to minimize unnecessary travel in the game.

Navigating the devastated Earth in Stellar Blade requires efficiency and strategic movement, especially with monsters lurking at every turn. Fast travel is essential to streamlining your adventures across different regions and facilities. This guide details the game’s fast travel system, helping you make the most of your journey.

Understanding Basic Fast Travel Mechanics

Fast travel in Stellar Blade isn’t a one-size-fits-all feature. It varies depending on location and specific gameplay situations:

  • Payphones: The most common method to fast travel is through payphones found across various regions.
  • Adam and the Tetrapod: For inter-regional travel, you can speak to Adam, who pilots the Tetrapod ship, enabling you to move between major areas.
  • Quest Completion: Certain quests can unlock fast travel options, allowing you to return swiftly to key locations like Xion.
  • Storyline Restrictions: Certain narrative developments, such as the need to activate a Solar Tower, might temporarily restrict fast travel capabilities.
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Payphones as Key Travel Hubs

Payphones serve as crucial nodes in the fast travel network:

  • In Camps: Payphones are available within camps, specifically Supply Camps and can be used for fast traveling. Legion Camps, however, do not offer this feature.
  • Standalone Waypoints: Separate from camps, standalone payphones act as waypoints. These locations do not include additional amenities but are vital for quick travel across the map.

Regional Fast Travel Options

Different areas offer unique fast travel experiences:

  • Semi-Open-World Areas: In regions like the Great Desert or the Wastelands, as well as in the urban expanse of Xion, payphones enable access to the map screen for teleportation to other discovered payphones.
  • Corridor Worlds: In more linear, map-less areas, termed “corridor worlds”, fast travel still functions through discovered payphones but is limited to a selection of previously tagged camps or waypoints.

Utilizing the Tetrapod for Longer Journeys

The Tetrapod dropship is your go-to for longer-distance travel between major regions:

  • Inter-Regional Travel: Talk to Adam to access the Tetrapod and choose from a list of available destinations, simplifying travel across the game’s expansive world.

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Many quests and bulletin board missions are designed with fast travel in mind:

  • Efficiency in Questing: Upon completing tasks, you may be prompted to fast travel back to specific NPCs or locations to turn in quests. This feature is especially useful for saving time but should be used judiciously.
  • Strategic Mission Handling: It’s advisable to cluster mission objectives geographically and complete them in a single loop to minimize unnecessary travel, particularly when missions are close together but far from payphones.

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